![]() ![]() This demonstrates that "Duolingo"® is a useful tool for teaching Spanish to elementary students. This option is available the first time you start a new language to make sure you are placed in a spot that isnt too easy for you. An analysis of covariance showed no significant difference in students' Spanish achievement or in academic self-efficacy between students who used "Duolingo"® and students who were taught with traditional face-to-face instruction. The same two instruments were used as posttests. Duolingo is launching a bilingual podcast for Spanish learners and it will help a lot. ![]() Students were assessed with the Pattern of Adaptive Learning Scales' (PALS) Academic Efficacy subscale to control for prior academic self-efficacy. One good thing about the Duolingo podcast for Spanish is that the narrators in each podcast episode speak slowly, and the producers have created the podcast in such a way to be able to scale you up little by little with each new episode. ![]() ![]() Students were assessed with a 50-question, multiple-choice English to Spanish and Spanish to English pretest covering vocabulary and grammar to control for prior Spanish language achievement. Students in the control group received their regularly scheduled English L1/Spanish L2 class learning activities. In this study, the treatment group's Spanish language instruction was through the use of "Duolingo"®, a computer and mobile app that uses gamification and adaptive learning technology to teach foreign languages. Students in the control group received their regularly scheduled English L1/Spanish L2 class learning activities. 'Una clase de espanol', uses español as a NOUN not an adjective. A quasi-experimental, pretest-posttest, non-equivalent control group design was used to examine the effect of a mobile gamification application on third and fourth grade students' Spanish language achievement and student academic self-efficacy. In this study, the treatment group's Spanish language instruction was through the use of 'Duolingo', a computer and mobile app that uses gamification and adaptive learning technology to teach foreign languages. ![]()
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